Objective: In this skill-based game, the player is required to control the movement of a sand ball, in this skill-based game to accumulate the maximum points and traverse the farthest route possible in the game. The objective of the game is to jump as high as possible and cross the white line while ensuring smooth landing to avoid crash and also collecting points on the way
The player has to move forward in the dunes by jumping as high as possible and ensuring smooth landing on the dune. The player must control the movements of the ball so as to ensure that the player makes the ball jump the highest and travel the longest distance in the game. The game relies upon movements such as speed up, diving, and jump, to control the movement of the ball.
The player has buttons on the screen to control the movement of the ball, which must jump higher than a set threshold (signified by the presence of a dividing line in the game) to accumulate points. For this purpose, the player should have physical dexterity and skill to time the speed of the ball at the opportune moment to gather the requisite pace for jumping. Subsequently, diving motion should be accurately timed to execute smooth landings to ensure that the game does not end/ and the player receives a bonus for such action.
While travelling forward the players should try to collect as many points as possible. The player should exercise utmost concentration during gameplay as even a momentary lapse in concentration may adversely impact the score which may be achieved by a player
1. 1 point for collecting 1 gold coin
2. 1 point for crossing the white line
3. 2 points for crossing the line after smooth landing for the first time
4. 4 points for crossing the line after smooth landing for the second time
5. 4 points for very high jump where the player reaches to the moon
Total duration of the game: The game runs for 1.5 minutes or 90 sec
The following information is provided to the players on the screen:
1. Time: The total time at the start of the game and the time decreasing is shown to the player
2. Score: The player's score is shown to the player. As the score is increasing/decreasing, the player is able to track their score
The player that generates the most points over the given time is announced as the winner
Fair play:- Players must play the game fairly, impartially, and as per its rules, without employing unfair means, cheating, or collusion.
Disclaimer:- The game's rules must be read in conjunction with WinZO's terms and conditions. Players are deemed to have read and accepted WinZO's terms and conditions if they play the game.