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Metro Surfer – Gameplay & Controls

Objective:

The objective of this skill-based game is to dodge obstacles and collect the maximum number of points while running. 

Gameplay:

  • Exercise hand-eye coordination to control a character running on three parallel train tracks. 
  • Control character’s movement carefully, relying on natural reflexes to avoid obstacles and oncoming trains. 
  • Navigate through various hurdles and efficiently collect power-ups by switching between tracks. 
  • Colliding with an obstacle results in the controlled character respawning in 3 seconds, leading to a loss of game time. 
  • Collect coins on the running path while overcoming hurdles and collecting gems to earn points. 
  • The player with the highest points at the end of the allocated time wins the game.

Controls:

  • Swipe left/right to change tracks. 
  • Swipe up to jump; swipe down to slide.
  • Scoring: Players earn points for collecting coins and covering track distance. Points are deducted for collisions or getting caught.

Special Power-ups during the game:

  • Magnet: This power-up collects all coins on the map, even if the player doesn’t pass through them. It lasts for 15 seconds. 
  • 2x: This power-up doubles the points earned for 15 seconds. 
  • Jump Booster: This power-up allows the player to jump higher for 15 seconds.

On-screen Information Provided to Players:

  • Time: The game displays the total time at the start and shows the decreasing time to the player. 
  • Score: The player’s score is continuously displayed, allowing them to track their progress. 
  • Duration of Power-ups: When a player collects a power-up, a timer shows how long it will last. 
  • The player with the highest score at the end of the game is declared the winner.
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