Ludo is a solo game played between a minimum of 2 and a maximum of 4 players.
Each player starts with an equal number of tokens (2 tokens/3 tokens/4 tokens) and aims to accumulate the highest number of points before the game ends.
How to Play:
Players roll a six-sided dice with values from 1 to 6, each value having an equal probability of occurring.
Tokens begin their journey on the game board, and a dice roll of 1 or 6 is not required to start moving them.
Players can move a token a number of spaces equal to the dice roll, but movement is only
allowed in a clockwise direction; tokens cannot move backward.
Rolling a dice value of 6 grants the player an extra turn, with a maximum of two consecutive 6s allowed in a single turn.
Elimination occurs when a player’s token lands on the same cell as an opponent’s token,
capturing it. The player who eliminates an opponent’s pawn gets an extra turn, and the
eliminated token returns to the starting position.
Safe Zones protect opponent tokens from elimination:
- Permanent safe zones include the 4 starting squares and the 4 squares marked with a star on the board. Multiple pawns of different colors can share a single safe zone.
- Temporary safe zones are created when two tokens of the same player land in the same cell, offering protection until both tokens move to different cells.
Auto-Turn occurs if a player fails to roll the dice and move their token within the turn time (10 seconds). The system automatically moves the best possible token for the player.
If a player’s auto-turn count exceeds 3 in the entire game, that player loses and does not
receive any winnings.
Players earn 1 point for each cell their token moves. All accumulated points for a token are lost if it is eliminated by an opponent.
No extra points are awarded for eliminating an opponent’s token.
Tokens that reach the home position earn the player 56 bonus points and an extra turn.
Duration and Results:
The game’s length depends on the number of moves each player can make, ranging from 10 to 24 moves.
The game continues until the available moves are exhausted or all tokens of a particular player reach home.
The player with the highest score at the end of the game wins. In 3-player or 4-player matches, there are two winners, with the first player receiving 70% of the winnings amount and the second winner receiving 30%.
In case of a tie in scores, the winnings are divided equally among the tied players.