HomeGamesFruit Samurai - Gameplay & Scoring

Fruit Samurai – Gameplay & Scoring

Objective:

In this skill-based game, the objective is to strategically swipe and cut all the fruits on the screen with dexterity while avoiding bombs to secure victory. 

Gameplay:

  • Players need to employ hand-eye coordination. 
  • Effectively track the movements of the fruits. 
  • Accurately swipe to cut as many fruits as possible within a limited time.
  • Swiping and cutting multiple fruits in a single swipe yields bonus points.
  • Swiping a bomb or missing fruits will reset the screen. 
  • Missing swipes result in a loss of time for the player. 
  • Players must remain attentive to avoid swiping bombs. 
  • Some bombs may be positioned near the fruits, requiring extra caution.

Scoring:

  • Players receive 1 point for each fruit cut. 
  • Cutting 3 or more fruits in a single swipe grants a bonus equal to the number of fruits cut. For example, cutting 4 fruits in one swipe yields 4 points for cutting and a bonus of 4 points.
  • Players receive a negative point (-1) for each fruit they fail to swipe (fruit appears on screen and falls/disappears). 
  • Total Duration of the Game: 1 minute (60 seconds)
  • In case of the match ending in equal points for both players (including 0 for both players). The total prize amount will be equally shared with all the participants.

Important Information Provided to Players: 

  • Time: The game displays the total time 60 seconds at the start and the time remaining.
  • Score: The player’s score is continuously displayed, allowing them to track their progress.
  • Commission Fee: WinZO may charge a commission upto 15% commission on contests on WinZO. Actual applicable winnings post deduction of commission are shown on the entry screen to you.
  • The player who accumulates the most points within the given time is declared the winner.
  • Quit Pop-up – Once you enter the contest and we start finding opponent for you, if you decide to quit the game at any point in time, your entry amount shall be deducted and not refunded back
  • If a game is not completed due to a system malfunction on WinZO’s part, the amount will be automatically refunded. You also have the option to raise a support ticket from your Transaction History.
  • When the game rules is accessed or we perform any other task during the game, the game will quit.
  • Reconnection is not allowed. In case player drops out of the game due to any circumstances, he/she will lose the game.
    However, in the event of a gameplay failure caused by poor network connectivity or any other disruptions or failures at the user’s end, no refund will be issued. Please ensure a strong and stable network connection before starting the game
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