by Manish Pathak | Jan 29, 2025 | Business, Initiatives
A recap of the Tech Triumph Program (TTT) Bharat Edition Season 1 and 2 When it comes to genuine opportunities for showcasing gaming products, talent, and capabilities on a global stage, Indian game developers often find the avenues to be limited. The Tech Triumph...
by Manish Pathak | Jan 15, 2025 | Initiatives, PR Room
WinZO launched the initiative ‘Play to Prevent Cancer’ to raise funds for early cancer detection through gene counselling and also to create awareness for its 200 million user base on the critical role of early cancer detection. Through its ‘Play to Prevent Cancer’...
by Manish Pathak | Nov 26, 2024 | Business, Initiatives, PR Room
In a landmark development poised to redefine India’s position in the global gaming industry, the Department for Promotion of Industry and Internal Trade (DPIIT) has entered into a strategic partnership with WinZO, India’s largest social gaming and interactive...
by Manish Pathak | Oct 25, 2024 | Business, Initiatives, PR Room
In a groundbreaking moment for Indian YouTube history, WinZO, India’s largest social gaming platform, has strategically partnered with Asia’s #1 YouTuber CarryMinati with over 44 million followers, to create a viral parody video featuring the world’s biggest and most...
by Manish Pathak | Oct 8, 2024 | Business, PR Room
WinZO, India’s largest gaming and interactive entertainment platform, announces the completion of its fourth round of Employee Stock Options Plan (ESOP) liquidation. This initiative allows eligible employees, approximately 30 percent of WinZO’s workforce, comprising...